David J. Farber PM（Distinguished Career Professor of Computer Science and Public Policy Carnegie Mellon University）
Development of 3D modeling system and API for indoor environment
Recently we can easily observe our real world environment by using the services such as Google Earth and Google Street View. These technology scan the three dimensional real world into two dimensional cyber world with satellite and regular cameras. Since the three dimensional information is degenerated into two dimensional information, there are much information we missed from the real world.
In this project, we propose the three dimensional modeling system using the range finder and omni-directional camera. We focus to model the indoor environment which other scanning and modeling services can not. We also develop the application programming interface (API) to handle these three dimensional models in the web applications. The project is consisted of three phases as shown below.
Development of Three Dimensional Measuring Technologies
Development of Three Dimensional Formulating Technologies
Development of Web API to Handle the Three Dimensional Models
We can shorten the distance between real world and cyber world by using our three dimensional modeling technology and can create a variety of web applications based on three dimensional cyber world.
I found the proposal to be highly interesting and worthwhile. To the best of my knowledge the path the proposer takes is original and has a high probability of success. I have some additional ideas that may help them succeed.
The notion of being able to scan interior spaces and from those scans to recreate the three dimensional images of the space has many potential usages. It would be useful in architectural designs, medical care, etc but the most promising applications include the one they suggested involving the reproduction of a real environment into a computer roam-able world,. Being able to wander the inside of a shop in a realistic way; being able to recreate real environments into virtual spaces such as the VR web systems such as Second Life suggests many interesting and commercially profitable results from this effort
The technical approach is very promising and is backed up by the researchers experience. The schedule is realistic and should be successful. I am also pleased with the clarity of the proposal which suggests that we will have many ongoing interactions during the duration of the project.
I strongly recommend that the proposal be accepted